EnvironmentOverview
GetObjects
Represents loading of object resources.
Details#
Loads a local asset through InsertService and returns a one-element object array. The registered global expects a userdata receiver (normally game) followed by the content identifier: GetObjects(game, contentId). It does not automatically parent the loaded object. The example handles failure for an unavailable asset.
Examples#
Example
local ok, objects = pcall(GetObjects, game, "rbxassetid://0")
if ok then
for _, object in ipairs(objects) do object:Destroy() end
else
warn(objects)
end